Speed up Vulkan Shader Compilation on Bazzite
Steam can take ages to precompile the shaders for Vulkan?
Hard to find, easy to implement:
nvim .local/share/Steam/steam_dev.cfg
and edit/add those two lines:
@ShaderBackgroundProcessingThreads 8
unShaderBackgroundProcessingThreads 8
Make sure to adjust, the 8 is fine in my case. The number represents the numbers of CPU cores Vulkan can use.
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